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<div class="title">qsculpt/include/glitem.h</div>  </div>
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<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/***************************************************************************</span>
<a name="l00002"></a>00002 <span class="comment"> *   Copyright (C) $YEAR$ by Juan Roberto Cabral Flores   *</span>
<a name="l00003"></a>00003 <span class="comment"> *   roberto.cabral@gmail.com   *</span>
<a name="l00004"></a>00004 <span class="comment"> *                                                                         *</span>
<a name="l00005"></a>00005 <span class="comment"> *   This program is free software; you can redistribute it and/or modify  *</span>
<a name="l00006"></a>00006 <span class="comment"> *   it under the terms of the GNU General Public License as published by  *</span>
<a name="l00007"></a>00007 <span class="comment"> *   the Free Software Foundation; either version 2 of the License, or     *</span>
<a name="l00008"></a>00008 <span class="comment"> *   (at your option) any later version.                                   *</span>
<a name="l00009"></a>00009 <span class="comment"> *                                                                         *</span>
<a name="l00010"></a>00010 <span class="comment"> *   This program is distributed in the hope that it will be useful,       *</span>
<a name="l00011"></a>00011 <span class="comment"> *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *</span>
<a name="l00012"></a>00012 <span class="comment"> *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *</span>
<a name="l00013"></a>00013 <span class="comment"> *   GNU General Public License for more details.                          *</span>
<a name="l00014"></a>00014 <span class="comment"> *                                                                         *</span>
<a name="l00015"></a>00015 <span class="comment"> *   You should have received a copy of the GNU General Public License     *</span>
<a name="l00016"></a>00016 <span class="comment"> *   along with this program; if not, write to the                         *</span>
<a name="l00017"></a>00017 <span class="comment"> *   Free Software Foundation, Inc.,                                       *</span>
<a name="l00018"></a>00018 <span class="comment"> *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *</span>
<a name="l00019"></a>00019 <span class="comment"> ***************************************************************************/</span>
<a name="l00020"></a>00020 
<a name="l00021"></a>00021 <span class="preprocessor">#ifndef GLITEM_H</span>
<a name="l00022"></a>00022 <span class="preprocessor"></span><span class="preprocessor">#define GLITEM_H</span>
<a name="l00023"></a>00023 <span class="preprocessor"></span>
<a name="l00024"></a>00024 
<a name="l00025"></a>00025 <span class="keyword">class </span><a class="code" href="class_gl_canvas.html">GlCanvas</a>;
<a name="l00026"></a>00026 <span class="keyword">class </span><a class="code" href="class_i_surface.html">ISurface</a>;
<a name="l00027"></a>00027 
<a name="l00031"></a>00031 <span class="comment">//class IGlItemRenderer</span>
<a name="l00032"></a>00032 <span class="comment">//{</span>
<a name="l00033"></a>00033 <span class="comment">//public:</span>
<a name="l00034"></a>00034 <span class="comment">//};</span>
<a name="l00035"></a>00035 
<a name="l00036"></a>00036 
<a name="l00037"></a><a class="code" href="namespace_plastilina.html">00037</a> <span class="keyword">namespace </span>Plastilina {
<a name="l00038"></a>00038     <span class="keyword">enum</span> ItemFlag {
<a name="l00039"></a>00039         None = 0,
<a name="l00040"></a>00040         Selected = 0x00000001
<a name="l00041"></a>00041     };
<a name="l00042"></a>00042 
<a name="l00046"></a><a class="code" href="class_plastilina_1_1_gl_item.html">00046</a>     <span class="keyword">class </span><a class="code" href="class_plastilina_1_1_gl_item.html">GlItem</a>
<a name="l00047"></a>00047     {
<a name="l00048"></a>00048         <a class="code" href="class_i_surface.html">ISurface</a>* _s;
<a name="l00049"></a>00049     <span class="keyword">public</span>:
<a name="l00050"></a>00050         <a class="code" href="class_plastilina_1_1_gl_item.html">GlItem</a>();
<a name="l00051"></a>00051 
<a name="l00052"></a>00052         <span class="keyword">virtual</span> ~<a class="code" href="class_plastilina_1_1_gl_item.html">GlItem</a>();
<a name="l00053"></a>00053         
<a name="l00054"></a>00054         <span class="keyword">virtual</span> <span class="keywordtype">void</span> paintGl(<a class="code" href="class_gl_canvas.html">GlCanvas</a> *c);
<a name="l00055"></a>00055         
<a name="l00059"></a>00059         <span class="keywordtype">void</span> <a class="code" href="class_plastilina_1_1_gl_item.html#a1517dcab3dac21abe1f6d30e6b4d11a7">setData</a>(<span class="keywordtype">void</span>* d);
<a name="l00060"></a>00060 
<a name="l00064"></a>00064         <span class="keywordtype">void</span>* <a class="code" href="class_plastilina_1_1_gl_item.html#abb7890017fd954f8ba8d81dd9d2df74c">data</a>();
<a name="l00065"></a>00065 
<a name="l00069"></a>00069         <span class="keywordtype">void</span> setSelected(<span class="keywordtype">bool</span> value);
<a name="l00070"></a>00070 
<a name="l00074"></a>00074         <span class="keywordtype">bool</span> isSelected();
<a name="l00075"></a>00075     };
<a name="l00076"></a>00076 };
<a name="l00077"></a>00077 <span class="preprocessor">#endif // GLITEM_H</span>
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